Struct BeaconController

Source
pub struct BeaconController {
    active_bo: RwLock<HashMap<usize, BeaconObjective>>,
    done_bo: RwLock<HashMap<usize, BeaconObjectiveDone>>,
    beacon_rx: Mutex<Receiver<BeaconObjective>>,
    state_rx: Sender<BeaconControllerState>,
}
Expand description

The BeaconController manages active and completed Beacon Objectives, handles beacon measurements received via communication messages, and submits results to the backend.

This controller supports:

  • Tracking currently active beacon objectives
  • Monitoring for objectives nearing their end
  • Handling and filtering incoming ping messages
  • Estimating distances from noisy measurements
  • Submitting completed objectives through the endpoint

Fields§

§active_bo: RwLock<HashMap<usize, BeaconObjective>>

Map of active beacon objectives indexed by ID.

§done_bo: RwLock<HashMap<usize, BeaconObjectiveDone>>

Map of completed beacon objectives that were already submitted.

§beacon_rx: Mutex<Receiver<BeaconObjective>>

Receiver channel for newly announced beacon objectives.

§state_rx: Sender<BeaconControllerState>

State broadcast channel for notifying listeners when beacon activity changes.

Implementations§

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impl BeaconController

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const TIME_TO_NEXT_PASSIVE_CHECK: Duration

Interval between automatic passive checks for near-expiring objectives.

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const MAX_ESTIMATE_GUESSES: usize = 5usize

Maximum number of guesses allowed before beacon is considered resolved.

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pub fn new( rx_beac: Receiver<BeaconObjective>, ) -> (Self, Receiver<BeaconControllerState>)

Creates a new BeaconController and associated state receiver.

§Arguments
  • rx_beac – A receiver channel to receive newly active beacon objectives.
§Returns

A tuple (BeaconController, watch::Receiver<BeaconControllerState>)

Source

pub async fn run(self: Arc<Self>, handler: Arc<HTTPClient>)

Starts the main controller loop:

  • Periodically checks for objectives nearing completion
  • Reacts to newly received beacon objectives

Should be spawned as a background task.

§Arguments
  • handler – A shared HTTP client for submitting finished objectives.
Source

pub async fn last_active_beac_end(&self) -> Option<DateTime<Utc>>

Returns the latest end timestamp of all currently active beacon objectives.

§Returns
  • Some(DateTime) if at least one active objective exists, None otherwise.
Source

fn extract_id_and_d(input: &str) -> Option<(usize, f64)>

Attempts to extract a beacon ID and noisy distance from a telemetry message.

§Arguments
  • input – The string message from the beacon communication system.
§Returns
  • Some((id, distance)) if parsing succeeds, None otherwise.
Source

pub async fn handle_poss_bo_ping( &self, msg: (DateTime<Utc>, String), f_cont: Arc<RwLock<FlightComputer>>, )

Processes a received ping message during comms window.

If the ID matches an active beacon, updates it with a new noisy measurement.

§Arguments
  • msg – Tuple of timestamp and message string.
  • f_cont – Lock to the flight computer for obtaining position.
Source

async fn add_beacon(&self, obj: BeaconObjective)

Registers a newly received beacon objective into the active tracking list.

Notifies downstream listeners if this is the first active beacon.

§Arguments
  • obj – The received BeaconObjective.
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async fn move_to_done(&self, finished: HashMap<usize, BeaconObjective>)

Moves finished objectives from active_bo to done_bo.

Also logs and stores submission results.

§Arguments
  • finished – Map of completed objectives to move.
Source

async fn check_approaching_end(&self, handler: &Arc<HTTPClient>)

Checks for objectives that are:

  • About to end within TIME_TO_NEXT_PASSIVE_CHECK
  • Have enough guesses already

Submits them and updates internal state.

§Arguments
  • handler – Shared HTTP client for submission.
Source

async fn handle_beacon_submission(&self, handler: &Arc<HTTPClient>)

Handles submission of all completed (done) beacon objectives.

Applies random guesses or estimates based on measurement data.

§Arguments
  • handler – Shared HTTP client used to send results.

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