pub(crate) struct OffsetZonedObjectiveImage {
offset: Vec2D<u32>,
image_buffer: ImageBuffer<Rgb<u8>, Vec<u8>>,
}Fields§
§offset: Vec2D<u32>§image_buffer: ImageBuffer<Rgb<u8>, Vec<u8>>Implementations§
Trait Implementations§
Source§impl GenericImageView for OffsetZonedObjectiveImage
impl GenericImageView for OffsetZonedObjectiveImage
Source§fn dimensions(&self) -> (u32, u32)
fn dimensions(&self) -> (u32, u32)
The width and height of this image.
Source§fn get_pixel(&self, x: u32, y: u32) -> Self::Pixel
fn get_pixel(&self, x: u32, y: u32) -> Self::Pixel
Returns the pixel located at (x, y). Indexed from top left. Read more
§fn in_bounds(&self, x: u32, y: u32) -> bool
fn in_bounds(&self, x: u32, y: u32) -> bool
Returns true if this x, y coordinate is contained inside the image.
§unsafe fn unsafe_get_pixel(&self, x: u32, y: u32) -> Self::Pixel
unsafe fn unsafe_get_pixel(&self, x: u32, y: u32) -> Self::Pixel
Returns the pixel located at (x, y). Indexed from top left. Read more
Source§impl MapImage for OffsetZonedObjectiveImage
impl MapImage for OffsetZonedObjectiveImage
Source§type ViewSubBuffer = OffsetZonedObjectiveImage
type ViewSubBuffer = OffsetZonedObjectiveImage
A view of a sub-region of the image.
Source§fn mut_vec_view(
&mut self,
offset: Vec2D<u32>,
) -> SubBuffer<&mut ImageBuffer<Self::Pixel, Self::Container>>
fn mut_vec_view( &mut self, offset: Vec2D<u32>, ) -> SubBuffer<&mut ImageBuffer<Self::Pixel, Self::Container>>
Provides a mutable view of the image at the specified offset. Read more
Source§fn vec_view(
&self,
offset: Vec2D<u32>,
size: Vec2D<u32>,
) -> SubBuffer<&Self::ViewSubBuffer>
fn vec_view( &self, offset: Vec2D<u32>, size: Vec2D<u32>, ) -> SubBuffer<&Self::ViewSubBuffer>
Provides a view of a sub-region of the image. Read more
Source§fn buffer(&self) -> &ImageBuffer<Self::Pixel, Self::Container>
fn buffer(&self) -> &ImageBuffer<Self::Pixel, Self::Container>
Returns a reference to the entire image buffer. Read more
Source§fn export_as_png(&self) -> Result<EncodedImageExtract, Box<dyn Error>>where
[<Self::Pixel as Pixel>::Subpixel]: EncodableLayout,
fn export_as_png(&self) -> Result<EncodedImageExtract, Box<dyn Error>>where
[<Self::Pixel as Pixel>::Subpixel]: EncodableLayout,
Exports the entire image buffer as a PNG. Read more
Source§fn export_area_as_png(
&self,
offset: Vec2D<u32>,
size: Vec2D<u32>,
) -> Result<EncodedImageExtract, Box<dyn Error>>where
[<<Self::ViewSubBuffer as GenericImageView>::Pixel as Pixel>::Subpixel]: EncodableLayout,
fn export_area_as_png(
&self,
offset: Vec2D<u32>,
size: Vec2D<u32>,
) -> Result<EncodedImageExtract, Box<dyn Error>>where
[<<Self::ViewSubBuffer as GenericImageView>::Pixel as Pixel>::Subpixel]: EncodableLayout,
Exports a specific sub-region of the image as a PNG. Read more
Auto Trait Implementations§
impl Freeze for OffsetZonedObjectiveImage
impl RefUnwindSafe for OffsetZonedObjectiveImage
impl Send for OffsetZonedObjectiveImage
impl Sync for OffsetZonedObjectiveImage
impl Unpin for OffsetZonedObjectiveImage
impl UnwindSafe for OffsetZonedObjectiveImage
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